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Vampiric Sliver

Vampiric Sliver {3}{B}

Creature — Sliver

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

3/3

Prints (9)

Set#RarityFinishesUSDFoil USD
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil $1.40 $2.16
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —
Time Spiral (TSP) 140 uncommon nonfoil, foil — —

Rulings

  • 2013-07-01 If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • 2013-07-01 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • 2006-09-25 If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
  • 2006-09-25 If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
  • 2006-09-25 If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.