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Contagion Clasp

Contagion Clasp {2}

Artifact

When this artifact enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Prints (51)

Set#RarityFinishesUSDFoil USD
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil $0.35
Lorwyn Eclipsed Commander (ECC) 140 uncommon nonfoil
Fallout (PIP) 229 uncommon nonfoil, foil $0.44 $4.71
Fallout (PIP) 229 uncommon nonfoil, foil
Fallout (PIP) 229 uncommon nonfoil, foil
Fallout (PIP) 757 uncommon foil $7.67
Fallout (PIP) 229 uncommon nonfoil, foil
Fallout (PIP) 229 uncommon nonfoil, foil
Fallout (PIP) 229 uncommon nonfoil, foil
Fallout (PIP) 229 uncommon nonfoil, foil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil $0.52
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Phyrexia: All Will Be One Commander (ONC) 129 uncommon nonfoil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil $0.92 $5.74
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
Time Spiral Remastered (TSR) 391 special nonfoil, foil
The List (PLST) SOM-144 uncommon nonfoil $0.46
Magic Online Promos (PRM) 42258 uncommon foil
Duel Decks: Mirrodin Pure vs. New Phyrexia (TD2) 67 uncommon nonfoil
Friday Night Magic 2011 (F11) 10 rare foil $5.56
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil $0.42 $3.69
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Scars of Mirrodin (SOM) 144 uncommon nonfoil, foil
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil $0.58
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil
Duel Decks: Elspeth vs. Tezzeret (DDF) 63 uncommon nonfoil

Rulings

  • 2023-02-04 An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • 2023-02-04 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • 2023-02-04 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • 2023-02-04 If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • 2023-02-04 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • 2023-02-04 If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • 2011-01-01 Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.