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Pick-a-Beeble

Pick-a-Beeble

Artifact — Attraction

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

Prints (6)

Set#RarityFinishesUSDFoil USD
Unfinity (UNF) 223c common nonfoil, foil $0.18 $0.42
Unfinity (UNF) 223e common nonfoil, foil $0.14 $0.35
Unfinity (UNF) 223a common nonfoil, foil $0.15 $0.31
Unfinity (UNF) 223f common nonfoil, foil $0.30 $0.83
Unfinity (UNF) 223b common nonfoil, foil $0.20 $0.36
Unfinity (UNF) 223d common nonfoil, foil $0.18 $0.22

Rulings

  • 2022-10-07 If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
  • 2022-10-07 Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
  • 2022-10-07 If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
  • 2022-10-07 Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
  • 2022-10-07 Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
  • 2022-10-07 Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.