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Myr Custodian

Myr Custodian {3}

Artifact Creature — Myr

When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)

2/3

Prints (8)

Set#RarityFinishesUSDFoil USD
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil $0.20 $0.21
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil
Phyrexia: All Will Be One (ONE) 235 common nonfoil, foil

Rulings

  • 2023-02-04 As the enters-the battlefield ability resolves, first you scry 2. Then each opponent in turn order chooses whether or not to scry 1. Those who do (likely all of them) look at the top card of their library at the same time, then they decide in turn order where their card goes. Each opponent will know the choices of previous players in turn order before making their own choices.