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Clock of DOOOOOOOOOOOOM!

Clock of DOOOOOOOOOOOOM! {4}

Artifact

{4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.

Prints (1)

Set#RarityFinishesUSDFoil USD
Unstable (UST) 142 uncommon nonfoil, foil $0.15 $0.64

Rulings

  • 2018-01-19 To crank a Contraption causes its ability to trigger and go on the stack, similar to what happens at the beginning of your turn normally.
  • 2018-01-19 If the CRANK! counter is on Sprocket 1, it moves to Sprocket 2. Sprocket 2 to sprocket 3, and Sprocket 3 to Sprocket 1, as normal.