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Wild Might

Wild Might {1}{G}

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.

Prints (8)

Set#RarityFinishesUSDFoil USD
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil $0.08 $1.50
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil
Prophecy (PCY) 134 common nonfoil, foil

Rulings

  • 2004-10-04 Each player gets the option to pay when the spell resolves.