Wild Might {1}{G}
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | $0.08 | $1.50 |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
| Prophecy (PCY) | 134 | common | nonfoil, foil | — | — |
Rulings
- 2004-10-04 Each player gets the option to pay when the spell resolves.