Warg Rider {4}{B}
Creature — Orc Warrior
Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/3
Prints (2)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| The Lord of the Rings: Tales of Middle-earth (LTR) | 826 | rare | nonfoil | $18.03 | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 831 | rare | nonfoil | $15.58 | — |
Rulings
- 2023-11-03 In the rare case that you control multiple Army creatures (perhaps because you cast a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
- 2023-11-03 To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
- 2023-11-03 If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.