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Ashroot Animist

Ashroot Animist {2}{R}{G}

Creature — Lizard Druid

Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

4/4

Prints (18)

Set#RarityFinishesUSDFoil USD
Foundations (FDN) 345 rare nonfoil, foil $0.37 $0.46
Foundations Promos (PFDN) 117s rare foil — $0.51
Foundations (FDN) 117 rare nonfoil, foil — —
Foundations (FDN) 478 rare nonfoil, foil — —
Foundations (FDN) 117 rare nonfoil, foil — —
Foundations (FDN) 478 rare nonfoil, foil — —
Foundations (FDN) 345 rare nonfoil, foil — —
Foundations (FDN) 478 rare nonfoil, foil — —
Foundations (FDN) 345 rare nonfoil, foil — —
Foundations (FDN) 117 rare nonfoil, foil — —
Foundations (FDN) 345 rare nonfoil, foil — —
Foundations (FDN) 478 rare nonfoil, foil $0.26 $0.35
Foundations (FDN) 345 rare nonfoil, foil — —
Foundations (FDN) 345 rare nonfoil, foil — —
Foundations (FDN) 406 rare foil — $5.71
Foundations (FDN) 117 rare nonfoil, foil $0.25 $0.26
Foundations (FDN) 117 rare nonfoil, foil — —
Foundations (FDN) 117 rare nonfoil, foil — —

Rulings

  • 2024-11-08 The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.
  • 2024-11-08 If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.