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Ashroot Animist

Ashroot Animist {2}{R}{G}

Creature — Lizard Druid

Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

4/4

Prints (18)

Set#RarityFinishesUSDFoil USD
Foundations (FDN) 345 rare nonfoil, foil $0.37 $0.46
Foundations Promos (PFDN) 117s rare foil $0.51
Foundations (FDN) 117 rare nonfoil, foil
Foundations (FDN) 478 rare nonfoil, foil
Foundations (FDN) 117 rare nonfoil, foil
Foundations (FDN) 478 rare nonfoil, foil
Foundations (FDN) 345 rare nonfoil, foil
Foundations (FDN) 478 rare nonfoil, foil
Foundations (FDN) 345 rare nonfoil, foil
Foundations (FDN) 117 rare nonfoil, foil
Foundations (FDN) 345 rare nonfoil, foil
Foundations (FDN) 478 rare nonfoil, foil $0.26 $0.35
Foundations (FDN) 345 rare nonfoil, foil
Foundations (FDN) 345 rare nonfoil, foil
Foundations (FDN) 406 rare foil $5.71
Foundations (FDN) 117 rare nonfoil, foil $0.25 $0.26
Foundations (FDN) 117 rare nonfoil, foil
Foundations (FDN) 117 rare nonfoil, foil

Rulings

  • 2024-11-08 The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.
  • 2024-11-08 If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.