Armed and Armored {1}{W}
Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Prints (21)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | $0.36 | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Neon Dynasty Commander (NEC) | 80 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | $0.24 | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
| Kaldheim (KHM) | 379 | uncommon | nonfoil | — | — |
Rulings
- 2021-02-05 You can cast Armed and Armored even if you don't control any Vehicles or Dwarves. Whatever part of the effect that can happen does, and the rest is ignored.
- 2021-02-05 The set of Vehicles affected by Armed and Armored is determined as the spell resolves. Vehicles you begin to control later in the turn won't automatically become creatures.