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The Fire Nation Drill

The Fire Nation Drill {2}{B}{B}

Legendary Artifact — Vehicle

Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2

6/3

Prints (8)

Set#RarityFinishesUSDFoil USD
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil $0.33 $0.33
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil
Avatar: The Last Airbender Promos (PTLA) 98s rare foil $3.16
Avatar: The Last Airbender (TLA) 98 rare nonfoil, foil
Avatar: The Last Airbender (TLA) 321 rare nonfoil, foil $0.68 $0.74

Rulings

  • 2025-10-02 Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn.
  • 2025-10-02 If a permanent enters under an opponent's control with hexproof or indestructible after The Fire Nation Drill's first activated ability resolves, it won't lose that ability unless you activate The Fire Nation Drill's ability again. The same is true if an opponent's permanent gains indestructible or hexproof after The Fire Nation Drill's ability resolves.