Flanking Licid {1}{R}
Summon Licid
{R}, {T}: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay {R} to end this effect.
1/1
Prints (1)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mystery Booster 2 (MB2) | 562 | rare | nonfoil | $0.21 | — |
Rulings
- 2024-11-08 Paying {R} to end the effect is a special action and can’t be responded to.
- 2024-11-08 Flanking means “Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.”
- 2024-11-08 “Creature enchantment” here means “Aura enchantment with enchant creature.”
- 2024-11-08 Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
- 2024-11-08 For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
- 2024-11-08 If a creature gains flanking during combat, that has no effect on any creature already blocking it. A creature needs to already have flanking before blockers are declared in order for its flanking ability to trigger.
- 2024-11-08 Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).