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Chance for Glory

Chance for Glory {1}{R}{W}

Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Prints (12)

Set#RarityFinishesUSDFoil USD
Secret Lair Drop (SLD) 2470 mythic nonfoil, foil — $20.00
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil $2.02 $21.28
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —
Guilds of Ravnica (GRN) 159 mythic nonfoil, foil — —

Rulings

  • 2018-10-05 Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.
  • 2018-10-05 If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers.
  • 2018-10-05 Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible.