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Chaos Imps

Chaos Imps {4}{R}{R}

Creature — Imp

Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) This creature has trample as long as it has a +1/+1 counter on it.

6/5

Prints (11)

Set#RarityFinishesUSDFoil USD
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil
Return to Ravnica (RTR) 90 rare nonfoil, foil $0.18 $0.39

Rulings

  • 2013-04-15 A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • 2013-04-15 You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.
  • 2013-04-15 Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.
  • 2013-04-15 The unleash ability applies no matter where the creature is entering the battlefield from.
  • 2012-10-01 Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.