Dormant Sliver {2}{G}{U}
Creature — Sliver
All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."
2/2
Prints (19)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | $0.45 | $3.49 |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Time Spiral Remastered (TSR) | 250 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | $0.50 | $7.04 |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 156 | uncommon | nonfoil, foil | — | — |
Rulings
- 2021-03-19 The controller of the Sliver that enters the battlefield draws a card, not necessarily the controller of Dormant Sliver.
- 2021-03-19 The last ability Dormant Sliver grants itself triggers when it enters the battlefield.
- 2013-07-01 If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
- 2013-07-01 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.