Halo Hunter {2}{B}{B}{B}
Creature — Demon
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, destroy target Angel.
6/3
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | $0.21 | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
| Zendikar (ZEN) | 96 | rare | nonfoil, foil | — | — |
Rulings
- 2009-10-01 Intimidate looks at the current colors of a creature that has it. Normally, Halo Hunter can't be blocked except by artifact creatures and/or black creatures. If it's turned white, then it can't be blocked except by artifact creatures and/or white creatures.
- 2009-10-01 If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it's blocked, changing its colors won't change that.
- 2009-10-01 Halo Hunter's triggered ability isn't optional. When it enters, if you're the only player that controls an Angel, you'll have to target an Angel you control.