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Kazandu Nectarpot

Kazandu Nectarpot {1}{G}

Creature — Insect

Landfall — Whenever a land you control enters, you gain 1 life.

1/3

Prints (29)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 679 common nonfoil
Foundations Jumpstart (J25) 679 common nonfoil
Foundations Jumpstart (J25) 679 common nonfoil
Foundations Jumpstart (J25) 679 common nonfoil
Foundations Jumpstart (J25) 679 common nonfoil
Foundations Jumpstart (J25) 679 common nonfoil $0.22
Magic Online Promos (PRM) 83692 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil $0.14 $0.24
Zendikar Rising (ZNR) 190 common nonfoil, foil $0.16 $0.22
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 306 common nonfoil, foil
Zendikar Rising (ZNR) 190 common nonfoil, foil

Rulings

  • 2024-11-08 Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • 2024-11-08 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • 2024-11-08 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.