Don't Move {3}{W}{W}
Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | $10.35 | $12.32 |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 27 | rare | foil | — | $353.59 |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
| Jurassic World Collection (REX) | 1 | rare | nonfoil, foil | — | — |
Rulings
- 2023-11-10 Don't Move won't affect a creature that enters the battlefield tapped.