Kaito's Pursuit {2}{B}
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | $0.30 | $0.26 |
| Kamigawa: Neon Dynasty (NEO) | 103 | common | nonfoil, foil | — | — |
Rulings
- 2022-02-18 The Ninjas and Rogues that gain menace are determined only once, as Kaito's Pursuit resolves. A Ninja or Rogue that enters the battlefield after it resolves will not have menace, and a creature that gained menace this way but then stops being a Ninja or Rogue due to another effect will not lose menace.