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Jace's Sanctum

Jace's Sanctum {3}{U}

Enchantment

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Prints (20)

Set#RarityFinishesUSDFoil USD
Magic Origins Promos (PORI) 61p rare nonfoil, foil $2.21 $4.59
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil $0.74
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil
Commander 2019 (C19) 88 rare nonfoil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil $0.70 $3.12
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil
Magic Origins (ORI) 61 rare nonfoil, foil

Rulings

  • 2015-06-22 The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.
  • 2015-06-22 Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.
  • 2015-06-22 If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.
  • 2015-06-22 Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.