Beetleform Mage {1}{G}{U}
Creature — Human Insect Wizard
{G}{U}: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
2/2
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | $0.04 | $0.20 |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
| Dragon's Maze (DGM) | 54 | common | nonfoil, foil | — | — |
Rulings
- 2013-04-15 If Beetleform Mage's ability is activated by one player, then another player gains control of it during the same turn, the second player can't activate its ability that turn.
- 2013-04-15 Activating Beetleform Mage's ability after it's been blocked by a creature without flying or reach won't cause it to become unblocked.