Vault 87: Forced Evolution {3}{G}{U}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control this Saga. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
| Fallout (PIP) | 122 | rare | nonfoil, foil | $0.33 | $0.35 |
| Fallout (PIP) | 650 | rare | foil | — | $3.51 |
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
| Fallout (PIP) | 122 | rare | nonfoil, foil | — | — |
Rulings
- 2024-03-08 The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
- 2024-03-08 If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
- 2024-03-08 Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.