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Vampiric Fury

Vampiric Fury {1}{R}

Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Prints (18)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 610 common nonfoil
Foundations Jumpstart (J25) 610 common nonfoil
Foundations Jumpstart (J25) 610 common nonfoil
Foundations Jumpstart (J25) 610 common nonfoil
Foundations Jumpstart (J25) 610 common nonfoil $0.15
Foundations Jumpstart (J25) 610 common nonfoil
Shadows of the Past (SIS) 46 common nonfoil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil
Innistrad (ISD) 167 common nonfoil, foil $0.09 $0.67

Rulings

  • 2011-09-22 Only Vampires you control when Vampiric Fury resolves will receive the bonus. Creatures that enter later in the turn, that you gain control of later in the turn, or that become Vampires later in the turn won't be affected.