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Forced Adaptation

Forced Adaptation {G}

Enchantment — Aura

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Prints (19)

Set#RarityFinishesUSDFoil USD
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil $0.27 $0.23
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil
Ravnica Remastered (RVR) 140 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil $0.20 $1.04
Gatecrash (GTC) 120 common nonfoil, foil
Gatecrash (GTC) 120 common nonfoil, foil

Rulings

  • 2013-01-24 The creature that gets the +1/+1 counter is the creature enchanted by Forced Adaptation when the ability resolves.
  • 2013-01-24 If Forced Adaptation’s ability triggers but Forced Adaptation isn’t on the battlefield when the ability resolves, put a +1/+1 counter on the creature it was enchanting when it left the battlefield.