Journey of Discovery {2}{G}
Sorcery
Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | $0.20 | $5.82 |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
| Mirrodin (MRD) | 123 | common | nonfoil, foil | — | — |
Rulings
- 2004-12-01 If you cast an entwined Journey of Discovery using Vedalken Orrery during an opponent’s turn, you can’t play two lands during that turn.