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Grasp of Fate

Grasp of Fate {1}{W}{W}

Enchantment

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Owned: 2× WHO #208 (nonfoil, promo) 1× WHO #466 (nonfoil, extended_art) · Want list: WHO #799 (foil) WHO #1057 (foil)

Prints (29)

Set#RarityFinishesUSDFoil USD
Doctor Who (WHO) 466 rare nonfoil, foil
Doctor Who (WHO) 799 rare foil $1.64
Doctor Who (WHO) 208 rare nonfoil, foil
Doctor Who (WHO) 466 rare nonfoil, foil $0.43 $0.46
Doctor Who (WHO) 208 rare nonfoil, foil $0.38 $0.49
Doctor Who (WHO) 1057 rare foil $1.36
Doctor Who (WHO) 208 rare nonfoil, foil
Doctor Who (WHO) 208 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil $0.38 $0.50
Wilds of Eldraine: Enchanting Tales (WOT) 3 uncommon nonfoil, foil
Commander Masters (CMM) 823 rare nonfoil
Commander Masters (CMM) 823 rare nonfoil $0.57
Commander Masters (CMM) 823 rare nonfoil
Commander Masters (CMM) 823 rare nonfoil
The List (PLST) C15-3 rare nonfoil $0.36
Legendary Cube Prize Pack (PZ1) 5 uncommon nonfoil, foil
Commander 2015 (C15) 3 rare nonfoil
Commander 2015 (C15) 3 rare nonfoil $0.51
Commander 2015 (C15) 3 rare nonfoil
Commander 2015 (C15) 3 rare nonfoil
Commander 2015 (C15) 3 rare nonfoil
Commander 2015 (C15) 3 rare nonfoil
Commander 2015 (C15) 3 rare nonfoil

Rulings

  • 2015-11-04 The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • 2015-11-04 Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
  • 2015-11-04 In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
  • 2015-11-04 If a token is exiled, it ceases to exist. It won't be returned to the battlefield.
  • 2015-11-04 If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.