Duskworker {4}
Artifact Creature — Construct
Whenever this creature becomes blocked, regenerate it. {3}: This creature gets +1/+0 until end of turn.
2/2
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | $0.08 | $0.34 |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
| Mirrodin (MRD) | 166 | uncommon | nonfoil, foil | — | — |
Rulings
- 2004-12-01 Setting up the regeneration shield doesn't remove Duskworker from combat. However, Duskworker is removed from combat if it would be destroyed and then regenerates.