Merfolk Thaumaturgist {2}{U}
Creature — Merfolk Wizard
{T}: Switch target creature's power and toughness until end of turn.
1/2
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| The List (PLST) | PLC-56 | common | nonfoil | $0.15 | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | — | — |
| Planar Chaos (PLC) | 56 | common | nonfoil, foil | $0.17 | $1.09 |
Rulings
- 2021-03-19 Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature.
- 2021-03-19 Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
- 2021-03-19 Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.