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Skyrider Patrol

Skyrider Patrol {2}{G}{U}

Creature — Elf Scout

Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

2/3

Prints (11)

Set#RarityFinishesUSDFoil USD
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil $0.11 $0.47
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil
Core Set 2019 (M19) 224 uncommon nonfoil, foil

Rulings

  • 2018-07-13 Skyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {G}{U}. If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying.
  • 2018-07-13 While resolving the triggered ability of Skyrider Patrol, you can’t pay {G}{U} multiple times to give more than one +1/+1 counter.