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Skyrider Patrol

Skyrider Patrol {2}{G}{U}

Creature — Elf Scout

Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

2/3

Prints (11)

Set#RarityFinishesUSDFoil USD
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil $0.11 $0.47
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —
Core Set 2019 (M19) 224 uncommon nonfoil, foil — —

Rulings

  • 2018-07-13 Skyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {G}{U}. If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying.
  • 2018-07-13 While resolving the triggered ability of Skyrider Patrol, you can’t pay {G}{U} multiple times to give more than one +1/+1 counter.