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Goblin Tunneler

Goblin Tunneler {1}{R}

Creature — Goblin Rogue

{T}: Target creature with power 2 or less can't be blocked this turn.

1/1

Prints (36)

Set#RarityFinishesUSDFoil USD
Arena Beginner Set (ANB) 73 common nonfoil
Duel Decks: Merfolk vs. Goblins (DDT) 49 common nonfoil $0.28
Duel Decks: Merfolk vs. Goblins (DDT) 49 common nonfoil
Conspiracy: Take the Crown (CN2) 160 common nonfoil, foil
Conspiracy: Take the Crown (CN2) 160 common nonfoil, foil $0.16 $0.22
Conspiracy: Take the Crown (CN2) 160 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil $0.21 $0.33
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2012 (M12) 142 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil $0.05 $0.30
Magic 2011 (M11) 143 common nonfoil, foil
Magic 2011 (M11) 143 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil $0.09 $0.45
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil
Rise of the Eldrazi (ROE) 148 common nonfoil, foil

Rulings

  • 2010-06-15 The ability doesn’t grant an ability to the targeted creature. Rather, it affects the game rules and states something that’s now true about that creature. After the ability resolves, the creature can’t be blocked that turn even if it loses all abilities.
  • 2010-06-15 The power of the targeted creature is checked both as you target it and as the ability resolves. After the ability resolves, the creature can’t be blocked that turn even if its power becomes greater than 2.