← Back to browsing
Umaro, Raging Yeti

Umaro, Raging Yeti {5}{R}

Legendary Creature — Yeti Berserker

Trample At the beginning of combat on your turn, choose one at random — • Other creatures you control get +3/+0 and gain trample until end of turn. • Discard your hand, then draw four cards. • Umaro deals 5 damage to any target.

6/6

Prints (10)

Set#RarityFinishesUSDFoil USD
Final Fantasy Commander (FIC) 63 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 63 rare nonfoil, foil $0.24 —
Final Fantasy Commander (FIC) 63 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 63 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 63 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 156 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 156 rare nonfoil, foil $0.37 $1.35
Final Fantasy Commander (FIC) 156 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 63 rare nonfoil, foil — —
Final Fantasy Commander (FIC) 156 rare nonfoil, foil — —

Rulings

  • 2025-06-06 As you put Umaro's triggered ability on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen.
  • 2025-06-06 In the incredibly rare case where there is no legal target for the last mode, that mode can't be chosen. The first two modes are always eligible to be chosen.