Umaro, Raging Yeti {5}{R}
Legendary Creature — Yeti Berserker
Trample At the beginning of combat on your turn, choose one at random — • Other creatures you control get +3/+0 and gain trample until end of turn. • Discard your hand, then draw four cards. • Umaro deals 5 damage to any target.
6/6
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | $0.24 | — |
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 156 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 156 | rare | nonfoil, foil | $0.37 | $1.35 |
| Final Fantasy Commander (FIC) | 156 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 63 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 156 | rare | nonfoil, foil | — | — |
Rulings
- 2025-06-06 As you put Umaro's triggered ability on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen.
- 2025-06-06 In the incredibly rare case where there is no legal target for the last mode, that mode can't be chosen. The first two modes are always eligible to be chosen.