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Nature's Revolt

Nature's Revolt {3}{G}{G}

Enchantment

All lands are 2/2 creatures that are still lands.

Prints (19)

Set#RarityFinishesUSDFoil USD
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260★ rare foil — $93.50
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Seventh Edition (7ED) 260 rare nonfoil $5.40 —
Seventh Edition (7ED) 260 rare nonfoil, foil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil $6.30 —
Tempest (TMP) 240 rare nonfoil — —
Tempest (TMP) 240 rare nonfoil — —

Rulings

  • 2008-08-01 A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.