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Hold for Ransom

Hold for Ransom {1}{W}

Enchantment — Aura

Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

Prints (11)

Set#RarityFinishesUSDFoil USD
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil $0.08 $0.06
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil
Streets of New Capenna (SNC) 16 common nonfoil, foil

Rulings

  • 2022-04-29 The ability Hold for Ransom grants to the enchanted creature can be activated only by that creature's controller, who is usually not the same player who controls Hold for Ransom.