Costume Closet {1}{W}
Artifact
This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
Prints (7)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 5 | uncommon | nonfoil, foil | $0.18 | $0.27 |
| Through the Omenpaths (OM1) | 7 | uncommon | nonfoil | — | — |
Rulings
- 2025-09-19 If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
- 2025-09-19 An Aura controlled by an opponent does not cause a creature you control to be modified.
- 2025-09-19 A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
- 2025-09-19 Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.
- 2025-09-19 The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.
- 2025-09-19 A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.