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Finest Hour

Finest Hour {2}{G}{W}{U}

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Prints (16)

Set#RarityFinishesUSDFoil USD
Commander 2018 (C18) 180 rare nonfoil
Commander 2018 (C18) 180 rare nonfoil
Commander 2018 (C18) 180 rare nonfoil
Commander 2018 (C18) 180 rare nonfoil
Commander 2018 (C18) 180 rare nonfoil $0.75
Commander 2018 (C18) 180 rare nonfoil
Commander 2018 (C18) 180 rare nonfoil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil
Alara Reborn (ARB) 126 rare nonfoil, foil $0.85 $7.76
Alara Reborn (ARB) 126 rare nonfoil, foil

Rulings

  • 2009-05-01 Finest Hour’s second ability has an “intervening ‘if’ clause.” The ability won’t trigger at all unless it’s the first combat phase of the turn.
  • 2009-05-01 Unlike other similar cards, Finest Hour doesn’t create a main phase in between the two combat phases. The second combat phase will begin immediately after the current one ends.