Kargan Intimidator {1}{R}
Creature — Human Warrior
Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
3/1
Prints (24)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | — | — |
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | — | — |
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | — | — |
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | $0.24 | — |
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | — | — |
| Foundations Jumpstart (J25) | 569 | rare | nonfoil | — | — |
| Magic Online Promos (PRM) | 83794 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | $0.30 | $0.17 |
| Zendikar Rising Promos (PZNR) | 145p | rare | nonfoil, foil | $0.17 | $0.20 |
| Zendikar Rising (ZNR) | 347 | rare | nonfoil, foil | $0.22 | $0.25 |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 347 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 347 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 347 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising Promos (PZNR) | 145s | rare | foil | — | $0.56 |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
| Zendikar Rising (ZNR) | 145 | rare | nonfoil, foil | — | — |
Rulings
- 2020-09-25 If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one's ability separately.
- 2020-09-25 Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked.